Archive for March, 2010

31/03/2010 13:30 by Priyesh Patel

Users of Google Chrome are young and heavy users of the internet. By attracting this demographic they are best placed to topple Internet Explorer from top spot in the browser wars.

We recently showed that Internet Explorer’s UK market share is being eroded by the recent EU enforced . Mozilla Firefox and Google Chrome are the main beneficiaries as they continue to increase their share of the internet browser market, but where exactly is this growth coming from? We have used the GfK browser data to understand who exactly is using the different browsers and what this all means.

26/03/2010 12:02 by Ryan Garner

Since Windows introduced a browser ballot at the start of March, GfK Technology research shows that Internet Explorer has lost market share in the UK. Google Chrome and Mozilla Firefox have been the main beneficiaries of this new EU enforced regulation.


It was inevitable that Internet Explorer would lose some of its market share when its users were offered alternative browsers at the start of March. The EU thought it was essential that consumers should be offered a choice of browser, to stimulate competition in the browser market.

Early data suggests that when faced with an option, UK consumers have opted for an alternative browser. As we approach the end of March we can see that since the beginning of the month Internet Explorer’s market share in the UK has dropped 5%, with Google Chrome and Firefox each gaining an additional 3% market share.

Future gaming genres, trading platforms and marketplaces

12/03/2010 12:30 by Ryan Garner

The availability of games is still the biggest driver of hardware choice amongst gamers, but how is this going to change in today’s digital world?

With console manufacturers increasingly shouting about accessories such as motion sensors, blu-ray drives, huge storage capacity for media and a variety of online options for their new hardware, it’s important to reflect on the key reason why consumers buy consoles in the first place.

A recent survey by GfK Technology indicated that the list of games they can access is still by far the biggest driver when deciding which console to purchase next – 73% cited the range of games as the most important feature in influencing their next console choice.*

With this in mind, we thought we’d take a quick look into the software side of video games and try to predict how things will develop in the short term. Having surveyed a series of dedicated gamers, here are our three favourite ideas:


1. Trading of digital games