Archive for July, 2011

Music Downloading: Is The Law The Answer to Music Piracy?

29/07/2011 08:45 by Olly Robinson and Alexis Helcmanocki

In June 2009 with the passing of the HADOPI law, France became the first country to use legislation to tackle the issue of piracy in music downloads. The UK Digital Economy Bill, which passed somewhat controversially through Parliament earlier this year and includes provisions for banning illegal file-sharers and blocking websites that infringe copyright laws, is similarly designed to tackle internet piracy through the use of legislation. But how successful is legislation of this nature in reducing music piracy, and more importantly, to what extent does it encourage legal consumption? There seems little evidence so far that they are doing either.

The IFPI (International Federation of the Phonographic Industry) has revealed its analysis of global music consumption in 2010, highlighting an overall drop in physical CD sales of -14.2%, with an increase of only 5.3% in (legal) digital sales during the same period leaving a significant shortfall in revenue for the industry.

How the youth are fuelling technological adoption in vibrant Brazil

27/07/2011 10:38 by Ryan Garner and Cynthia Vieira

The youth market is accelerating technological adoption in Brazil which is radically changing consumer needs especially in how they’re entertained and how they socialise.

The internet and technological innovation has firmly gripped the new youth generation in Brazil. The Brazilian youth are using the internet in very similar ways to mature markets. It is becoming a primary source of entertainment and a means to communicate and make their voice be heard. The core values and needs of young consumers in Brazil are very different to their predecessors. As a result, the Brazilian youth are redefining consumerism in this exciting new country and what is clear is that their hunger to consume will create opportunities that previously did not exist.

The radically different needs of Brazil’s new youth generation

The Path to 4G: A Walk Through The Cloud

25/07/2011 08:56 by Ryan Garner and Rob Barrish

Consumers are now using various connected devices to socialize, communicate and access a plethora of content and services. Smartphones have accelerated this trend and allow consumers to manage more of their personal and work lives without being restricted by location or time. Cloud based services are the next step in liberating consumers’ most loved content and service as the device is removed as a barrier to access. Network infrastructure is central to this shift to the cloud. 4G networks are the catalyst needed and security the hurdle to overcome. However, with learnings from the enterprise sector, security is not only an obstacle but can also serve as a driver for adoption.

Where next for the immersive gaming experience?

12/07/2011 11:32 by Leanna Appleby

Cast your mind back to November 2006 when Nintendo, with much furore, released the Nintendo Wii. Nothing like it had been seen before, a games console with a motion sensing controller. Fast forward four years and Microsoft have taken the motion sensing phenomenon one step further and developed Kinect (the controller-free gaming experience for Microsoft’s Xbox 360). With the gaming industry delivering new innovations to the user experience and interactions with video games, GfK is curious as to what the future gaming experience will look like and whether motion sensing or controller lead technologies will emerge as the dominant experiences of the future.