Posts Tagged ‘Research’

Analysis: what gives our qualitative research the X Factor?

30/09/2011 15:13 by Emma Roberts

The new series of X Factor has just hit our screens and most of us love (even though we may not admit it!) to watch the contestants’ performances every Saturday night. What we don’t see is all the hard work – rehearsing with the musicians, the lighting, the costumes, the camera work – that goes into creating each Saturday night’s performance. The other vital ingredient that makes a successful performance sparkle is the ‘X’ Factor – the intangible quality that some contestants have and others don’t.  This has little to do with technical talent and everything to do with the contestants’ personal story, their experience and their character. As viewers of the show, we are presented with an edited version of each contestant, typically showcased in a two minute song, briefly introduced with their personal story.

Mobile Payments: The importance of trust and familiarity and the power of co-operation

12/05/2011 10:45 by Nick Peppiatt

Near Field Communication (NFC) – the technology that supports close proximity mobile payment services – has been around for many years. However, up until recently, the NFC-enabled mobile devices and service support needed to make such payments a reality have been lacking.

In this video blog, Ryan Garner looks at the barriers to adoption, demonstrating that Trust and Familiarity of supplier brands will drive consumer preference and arguing the need for co-operation between brands from different sectors.

To read the full report, please click here.
To read the report article in the Free TechTalk Magazine, please click here.

Apple’s iPad2 vs. Android: who are the contenders for 2011 tablet domination?

01/03/2011 16:19 by Richard Preedy

Despite a deluge of new device offerings, tablet PCs look unlikely to become mass market this year, meaning individual manufacturers will have to strongly differentiate their products to grab the limited share of the market available. Apple still dominates in consumer minds, but Samsung, Blackberry and other Android devices look set to offer a compelling challenge.

 

As expected, February’s Mobile World Congress in Barcelona and the CES show in January revealed a surge of new tablet offerings from the major hardware manufacturers, all vying to compete with the success of the ubiquitous Apple iPad.

But while the tablet market is clearly in ascendancy, at present it is still very much nascent and we are unlikely to see the same growth this year as we expect from other categories, such as Smartphones.[i]

2011 tablet market likely to remain niche

Co-creation and crowd-sourcing: a powerful tool for NPD

22/02/2011 17:58 by Laura Stockwell

Using customer ideas to help develop realistic and appealing new products

Crowd sourcing can produce a rich pool of exciting product concepts, as the unfettered thinking and creative time that consumers enjoy means that they often come up with more innovative designs. Plus you’re getting NPD ideas that the consumers themselves have already endorsed as a good concept. But how do you balance desirable innovation against keeping the ideas realistic, and how do you spot the winning ideas? The answer is by combining crowd-sourcing, co-creation and standardised product testing.

TechtestNPD

Using crowd-sourcing in technology NPD

A recent crowd-sourcing study, run by GfK NOP in partnership with co-creation community eYeka.com, recently asked consumers to imagine their “ideal communication technology of the future”. Participants had the freedom to create a new device, a new service for an existing device, a piece of software or an application. Their solution could be designed to make their lives easier, more fulfilling, more productive, or just more fun – the only limit was that it had to be something that could conceivably exist in the next five years.

The gaming industry is moving online but consumer demand for second hand games will always remain strong

09/02/2011 14:30 by Priyesh Patel

Exciting times lie ahead within the gaming industry and the buying options for new and used games have never been so wide. New game downloads are increasing at great speed and the used game market is strengthening, with Tesco, Asda and Argos all now offering a used game service. All this is great news for ‘gamers’ but the real opportunity is a platform which combines the two: trading online.

Electronic Arts CEO, John Riccitiello, recently claimed that 2011 will be the year revenues from downloadable games overtake the traditional out-of-box experience[i]. Being an avid gamer myself, a statement like this took me by surprise, especially coming from such a senior figure in the gaming industry. I have little doubt that this scenario will eventually happen, but this year?. There are two big reasons for my scepticism. First, the cost of new games – mixed with the widespread availability of cheap second hand games – and, second, limited storage space on consoles when used more widely in the ‘connected home’ rather than just for gaming.

Choose your friends carefully: the move to Social Network Curation in 2011

14/01/2011 11:17 by Richard Preedy

Our online social networks are a key source of information and increasingly influence what we read, share and buy. However, if we do not filter out the mundane we risk missing the information that is most important to us and becoming a victim of information overload.


It occurred to me the other day that I have too many friends.  By this, I don’t mean the family, friends and colleagues I socialise with throughout the week and, you know, actually spend my leisure time with face to face. More, the numerous people sitting on my Facebook account I haven’t spoken to for nigh-on five years, (the occasional shallow digital platitude aside), but who seem intent on breathlessly updating their minute movements on the notice board whenever I (increasingly infrequently) log-in. Back in 2006 when the Facebook really took off, there was something ego-boostingly satisfying about racing to my first 100 friends, but now I find it a little tiring. Do I really need them all?

In 2010 consumer appetite for IPTV was established. In 2011 a battle for openness, control and content partnerships will define this new technology

05/01/2011 13:01 by Rachel Hamilton

The television experience is constantly changing and evolving with the increasing number of devices and platforms available to watch video content. This year two of the tech giants, Apple and Google, have seriously entered the market to make the web accessible through your television screen. However, both have very different strategies as the battle over openness and control will play out through your television sets in 2011.


How IPTV has changed in 2010

Email is dead. Long live email.

07/12/2010 10:45 by Laura Stockwell

Facebook’s new email service, which combines a variety of communication methods, has been hailed to be the next Gmail- or even Email-killer, but recent GfK NOP data shows otherwise – that Facebook Messages is likely to be used alongside current email and instant messaging clients, and is unlikely to replace them, at least in the short term.


Known before only as “Project Titan”, the new Facebook messaging service is said to combine email, SMS, chat and Facebook email; users will also have the option to have a @facebook.com email address. Launched on 15 November this year, the service is, at present, by invitation only, but users can apply for an invite on the popular social networking site.

The smartphone market is there to be won… In 2011 the ‘mobile ecosystem’ will be critical to driving loyalty

30/11/2010 10:28 by Ryan Garner

Gone are the days consumers choose mobile phones based solely on their features and functions. New research by GfK[1] shows that smartphone owners in key global markets buy into the ‘experiences’ created by the mobile ecosystem and the majority (56%) are ‘keeping their options open’, when deciding their next smartphone purchase.

Every quarter brings new reports of rapid growth in smartphones sales but a key question left unanswered is what is actually driving purchase in the high end smartphone category? Understanding drivers of purchase is naturally a complex subject due to the sheer number of factors that influence consumer decision making. Looking back as little as 3 years ago, the primary focus for many consumers was acquiring a well designed phone packed with the latest technology such as Wi-Fi, GPS, high resolution camera and so on. In recent years, however, development in mobile hardware has slowed and is arguably becoming less important. Of course, consumers still want good looking handsets with the latest technology, but with so much choice and less differentiation the mobile handset is potentially becoming a more commoditised purchase.

Research shows that open public debate on Net Neutrality is critical

11/11/2010 23:34 by Jon Shingler

Consumer awareness and understanding of the concept of “net neutrality” is low. However, once the implications are made fully apparent, public reaction is very strong. It is therefore crucial that businesses and governments engage the public in a more open discussion.

Generally accepted to be one of the World Wide Web’s fundamental guiding principles, it appears that “Net Neutrality” may be under increasing threat from political, corporate and market forces. While debate continues as to its exact definition, “Net Neutrality” can be simply expressed as the view that “all internet traffic should be treated equally”; a principle that has resulted in freely available news and information, open digital platforms, globalised virtual communities, digital content sharing and the e-commerce revolution, amongst other things over the last two decades.

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